Adventure Success Criteria cards a likeable hero the reader will want to succeed

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Adventure Success Criteria cards

A likeable hero the reader will want to succeed.

A sneaky villain the reader will not want to succeed.

Fast moving, exciting action.

Moments of tension or suspense, where action slows down.

A surprise at the end.

Clues to help you try and predict what might happen.

Dialogue to advance the action.

Chronological action – things happen in a sequence.

A problem of conflict towards the end of the story.

A resolution at the end where the hero succeeds.

Setting has danger or potential threat.

A combination of action and dialogue.

Detailed description or close up on details to create atmosphere.

Characters showing emotions to allow reader to empathise.

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