Pixar is celebrating 24 years of animation. In 2004, the museum of Modern Art is featuring over 500 works of original art from Pixar Animation Studios, the show includes paintings, concept art, sculptures, and an array of digital installations. These works reveal the intricate, hands-on processes behind Pixar's computer-generated films—including Toy Story, A Bug's Life, Toy Story 2, Monsters Inc., Finding Nemo,
The Incredibles, Cars, and numerous shorts.
Pixar films goes through 4 stages: development, creating the story line; pre production, addressing technical challenges; production, making the film; and postproduction, polishing the film.
Design Challenge: As a graphic designer you will go through some of these stages by creating a scene or “story”for the Pixar character of your choice. You may also use Blue Sky Studios, Disney, DreamWorks, Ghibli, or another animation studio of your choice.
Using Adobe Photoshop, create the Pixar character of your choice from scratch. You may create your character by combining other characters.
Your character should resemble that of the original as close as possible.
After completing your character, sketch 3 scenes ‘storyboards’ that you would like to draw on the computer using Photoshop.
Your scenes should include lighting, props such as chairs curtains, toys to create a believable world.
Your final product should contain each of the scenes vertically listed like a filmstrip.
You will have to create a “new” document with settings to accommodate all three scenes.
So the end result is one Photoshop document with each of the 3 scenes copied to it.
The final product should be as believable as possible.
CARTOON ANIMATION CHARACTER ACTIVITY GRADING RUBRIC Name: Grade: Evaluation: You will be evaluated not only on your ability to create an image using CS6 Photoshop, but also on your ability to make an aesthetically pleasing graphic that is eye catching to a possible viewer. You will also be graded on the content of your document as well as your ability to follow directions.
Outstanding- Demonstrates planning and thought, goes above and beyond the required specifications.
Good- Demonstrates some thought and planning just meets the basic specifications.
Average- Demonstrates a small amount of planning, and meets some of the required specifications.
Unsatisfactory- Demonstrates little to no thought and planning does not meet specifications.