Adams, Matt (2009) Pervasive Games: Case Studies. Available from: <http://www.blasttheory.co.uk/bt/documents/DocFest_2009_Matt_Adams_Pervasive_Games_Case_Study.pdf> [Accessed 24 September 2011].
Barthes, Roland (2009) Mythologies (selected and translated from the French Mythologies, Edition di Seuil, Paris 1957). London: Vintage.
Benkler, Yochai and Nissenbaum, Helen (2006) Commons-Based Peer Production and Virtue. Journal of Political Philosophy, 14.1, p. 397.
Benkler, Yochai (2002) Coases’s Penguin, or, Linus and the Nature of the Firm. [Internet]. Available from: <http://www.yale.edu/yalelj/112/BenklerWEB.pdf> [Accessed 6 January 2012].
Benkler, Yochai (2006) On “Digital Maoism”, Extracting Signal From Noisy Spin. Edge. [Internet]. Available from: <http://www.edge.org/discourse/digital_maoism.html> [Accessed 09 January 2012].
Biressi, Anita and Nunn, Heather (2005) Reality TV: Realism and Revelation. London: Wallflower Press.
Bruns, Axel (2008) Blogs, Wikipedia, Second Life, and Beyond: From Production to Produsage. Bern: Peter Lang.
Boyd, D. M. and Ellison, N.B. (2008) Social network sites: Definitions, history and scholarship. Journal of Computer-Mediated Communication, 13(1), Article p.11.
Bradley, Will (2001) The Local Channel For Local People. [Internet]. Available from: <http://superflex.net/texts/the_local_channel_for_local_people> [Accessed 10 December 2011].
Burgess, Jean & Green, Joshua (2009) You Tube. Cambridge UK: Polity Press.
Burgess, Jean (2007) Vernacular Creativity and New Media. PhD Dissertation, Queensland University of Technology. [Internet]. Available from: <http://eprints.qut.edu.au/10076/> [Accessed 10 November 2011].
Carr, Nicholas (2007) ‘Stabbing Polonius’, 26 Rough Type, April 2007. Available from: <http://www.roughtype.com/archives/2007/04/sanger_1.php> [Accessed 9 January 2012].
Castells, Manuel (1996) The Rise of the Network Society, The Information Age: Economy, Society and Culture Vol. 1. Oxford, UK: Blackwell.
Currie, Morgan and Stegbauer, Christian (2011) Cultural Transformations in Wikipedia or ‘From Emancipation to Product Ideology’. Critical Point of View: A Wikipedia Reader. Institute of Network Cultures.
De Certau, Michel (1984) The Practices of Everyday Life, transl. Steven Rendall. Berkley: University of California Press.
Descy, Don (2006) The Wiki: True Web Democracy. TechTrends Vol. 50 Issue 1, p. 4-5.
Di Paolo, E. A., (2005) Autopoiesis, adaptivity, teleology, agency. Phenomenology and the Cognitive Sciences [Internet] 4(4): 429 - 452. Available from:
Dovey, Jon (2000) Freakshow. London: Pluto Press.
Dovey, Jon and Rose, Mandy (Forthcoming). This Great Mapping of Ourselves – New Documentary Forms Online. The BFI Companion to Documentary, ed. Brian Winston. London: BFI.
Fiske, John (1989) Reading the Popular. Boston: Unwin Hyman.
Fiske, John (1992) Understanding Popular Culture. London and New York: Routledge.
Fuster Morell, Mayo (2011) The Wikimedia Foundation and the Governance of Wikipedia’s Infrastructure. In: Critical Point of View: a Wikipedia Reader [Internet], edited by Geert Lovink and Nathaniel Tkacz. Amsterdam: Institute of network Cultures. Available from: [Accessed 5 December 2011].
Gaudenzi (2011) The i-doc as a Relational Object [Internet article]. Available from; <http://i-docs.org/2011/09/08/the-i-doc-as-a-relational-object/> [Accessed 13 October 2011].
Hall, Stuart (1981) Notes on Deconstructing “the Popular. People’s History and Socialist Theory. Ed. Raphael Samuel. London: Routledge and Kegan Paul, p. 227-39.
Harris, David Evan (2011) Você Vai me Servir(translation: You Will Serve Me). São Paulo: Annablume Publishers.
Helm, Burt (2005) Wikipeadia: “A Work in Progress”. Business Week Online [Internet article] 14 December 2005. Available from: <http://www.businessweek.com/technology/content/dec2005/tc20051214_441708.htm> [Accesse 9 January 2012].
Helprin, Mark (2009) Digital Barbarism: a Writer’s Manifesto. New York: Harper.
Hoggart, Richard (1957) Uses of Literacy. Harmondsworth: Penguin.
Howe, Jeff (2006) The Rise of Crowdsourcing. Wired Magazine [Internet] issue 14.06, June. Available from; <http://www.wired.com/wired/archive/14.06/crowds.html> [Accessed 13 November 2011].
Howe, Jeff (2009) Crowdsourcing: why the Power of the Crowd is Driving the Future of Business. Paperback.
Jenkins, Henry (2003). Transmedia Storytelling". Technology Review [Internet], January 15. Available from: <http://www.technologyreview.com/biomedicine/13052/> [Accessed 20 November 2011].
Jenkins, Henry (2006) Convergence Culture:Where Old and New Media Collide. New York: NYU Press. Jenkins, Henry (2009) What Happened before YouTube. In: Burgess ed. YouTube, Online Video and Participatory Culture. Cambridge, UK: Polity Press, p. 109-126.
Lerner, Josh and Tirole, Jean (2002). Some Simple Economics of Open Source. Journal of Industrial Economics [Internet] Vol. 50, No. 2, pp. 197-234, June 2002. Available from: <http://papers.ssrn.com/sol3/papers.cfm?abstract_id=313493> [Accessed 9 November 2011].
Lanier, Jaro (2006) Digital Maoism: the Hazards of the New Online Collectivism. Edge [Internet]. Available from: <http://edge.org/conversation/digital-maoism-the-hazards-of-the-new-online-collectivism> [Accessed 6 January 2012].
MacLeod, Paul (2004) Participatory Filmmaking and Video – building on the legacy of the Fogo Process. Symposium on Communication for Social and Environmental Change, University of Guelph, 5 October 2004. Available from: <http://www.uoguelph.ca/snowden/docs/Fogo%20Process.pdf> [Accessed 3 March 2011].