Lou Catanzaro



Download 24.11 Kb.
Date conversion09.04.2017
Size24.11 Kb.

Lou Catanzaro

UI/UX Designer

Metro-Boston Area



loucatanzaro.com

lou@loucatanzaro.com


Objective


Seeking a position as an Information Architect, UX or UI Designer, or Usability Designer.

Technology


Design / Wireframes

Visio, Axure RP Pro, Balsamiq, InDesign, Photoshop, Flash, Illustrator



Web Development

Web 2.0, Flash, Dreamweaver, Word Press, JavaScript, HTML5, CSS3


Professional Experience

Sr. UI/UX Designer at ThinkGood, Inc

2013 - Present



About

ThinkGood™ is the first social network with a purpose. It is a hyper-local web site that connects people in a community looking to help individuals, or small nonprofits looking to connect with people and help with various efforts or community needs.

Team Leader

Defined the UX experience and visual style for prototype and fuller product vision. Established the UX process and needs within the product group. Instituted a collaboration process between CTO, VP, and CEO, project managers, developers, and the UX Team. Defined UX team deliverables, managed UX schedule, assigned resources, and reported team status to senior management. Gave demos and status updates of UX Team work at all CEO management staff meetings. Provided mentoring on all UX design projects.


UI/UX/IA


  • Gathered highly technical, complex business requirements from subject matter experts.

  • Creatively addressed unique visual presentations and interaction challenges.

  • Created user profiles and roles, use cases, schemas, state diagrams, functional maps, interaction flows, comps, wireframes, site maps, and storyboards using Balsamiq and Photoshop.

  • Conducted design walkthroughs with all levels of stakeholders and working groups.

  • Conducted user demos and user experience testing. Gathered usability feedback from Internal Team, Product Users, and External Program Participants: Focus Groups, Job Shadowing, A/B studies, Surveys, Wire Tag studies, Lab studies.

  • Designed surveys and created scripts and moderators guides for usability tests

  • Presented all requirements, design artifacts, and test results to senior management.

  • Produced UI/UX documentation within requirements, and functional specification documents.

  • Participated in Agile Project management: sprint planning, use case definition, task planning and estimating.

Sr. UI/UX Designer at Cantankerous, LLC

2013 - Present



About

Cantankerous™ is small team of veteran app developers in the Boston area of New England. They are focused on bringing quality apps to mobile devices everywhere. Their core methods seek to bring quality and efficiency to mobile development and are constantly seeking new venues, markets, and product strategies for mobile products today.


Owner and Head of UX/Creative Development

Defined the UX experience and visual style for all products. Established the UX process and need within the product group. Instituted a collaboration process between developers, project managers, and the UX Team. Defined UX team deliverables, managed UX schedule, assigned resources, and reported team status to senior management. Gave demos and status updates of UX Team work at all CEO management staff meetings. Provided mentoring on all UX design projects.


UI/UX/IA

  • Gathered and managed business requirements from subject matter experts and stakeholders.

  • Measured and applied user data to product designs and strategies.

  • Creatively addressed unique visual presentations and interaction challenges.

  • Created user profiles and roles, use cases, schemas, state diagrams, functional maps, interaction flows, comps, wireframes, site maps, and storyboards using Balsamiq and Photoshop.

  • Conducted design walkthroughs with all levels of stakeholders and working groups.

  • Conducted user demos and user experience testing. Gathered usability feedback from Internal Team and Product Users.
  • Presented all requirements, design artifacts, and test results to senior management.


  • Produced UI/UX documentation within requirements and functional specification documents.

  • Participated in Agile Project management: sprint planning, use case definition, task planning and estimating.



Sr. UI/UX Designer at BeachCooler Games

2011 - 2012



About

BeachCooler was a small team of game developers creating mobile applications for worldwide media brands and companies.


Vice President and Head of UX/Creative Development

Co-founder, manager, and chief creative leader at the company.


UI/UX/IA

  • Gathered and managed business requirements from subject matter experts and stakeholders.

  • Measured and applied user data to product designs and strategies.

  • Creatively addressed unique visual presentations and interaction challenges.

  • Created user profiles and roles, use cases, schemas, state diagrams, functional maps, interaction flows, comps, wireframes, site maps, and storyboards using Balsamiq and Photoshop.

  • Conducted design walkthroughs with all levels of stakeholders and working groups.

  • Conducted user demos and user experience testing. Gathered usability feedback from Internal Team and Product Users.

  • Presented all requirements, design artifacts, and test results to senior management.

  • Produced UI/UX documentation within requirements and functional specification documents.

  • Participated in Agile Project management: sprint planning, use case definition, task planning and estimating.

Sr. UI/UX Designer at Blue Fang Games

1998 - 2011


About

Blue Fang Games was one of the most successful and long standing game software companies in the New England area for almost 14 years. They created and managed the successful and award-winning Zoo Tycoon™ line of products for Microsoft.


Team Leader, Co-Founder

Co-founder, manager, and leader of up to 20 creative artists and graphic designers.


UI/UX/IA

  • Gathered and managed business requirements from subject matter experts and stakeholders.

  • Measured and applied user data to product designs and strategies.

  • Creatively addressed unique visual presentations and interaction challenges.

  • Created user profiles and roles, use cases, schemas, state diagrams, functional maps, interaction flows, comps, wireframes, site maps, and storyboards using Balsamiq and Photoshop.

  • Conducted design walkthroughs with all levels of stakeholders and working groups.

  • Conducted user demos and user experience testing. Gathered usability feedback from Internal Team, Product Users, and External Program Participants: Focus Groups, Job Shadowing, A/B studies, Surveys, Wire Tag studies, Lab studies.

  • Presented all requirements, design artifacts, and test results to senior management.

  • Produced.UI/UX documentation within requirements and functional specification documents.

  • Participated in Agile Project management: sprint planning, use case definition, task planning and estimating.

  • Managed and developed career paths for creative designers.


Project Director at Mad Doc Software

2005 - 2007


About

Mad Doc Software was founded by Dr. Ian Davis and later became Rockstar New England.


Team Leader, Core Creative Executive

Product Designer and Director. Built, maintained, and led product development on multiple platforms. Chief visual and creative officer at studio.


UI/UX/IA

  • Gathered and managed business requirements from subject matter experts and stakeholders.

  • Creatively addressed unique visual presentations and interaction challenges.

  • Conducted design walkthroughs with all levels of stakeholders and working groups.

  • Presented all requirements, design artifacts, and test results to senior management.

  • Produced UI/UX documentation within requirements and functional specification documents.

  • Participated in Agile Project management: sprint planning, use case definition, task planning and estimating.

  • Managed and developed career paths for creative designers and artists (up to 60 people).


Professional Skills


20 years’ experience in top quality interactive media design, product execution, and management. Veteran interactive media developer. Experience with national brands, large and small teams, and everything in between.


Software Experience


Adobe Flash

Adobe Illustrator

Adobe Photoshop

Adobe InDesign

Adobe After Effects


Adobe DreamWeaver

Adobe Premiere

WordPress

CSS


HTML5


Pixelogic ZBrush

Autodesk 3D Studio MAX

Particle Studio

Texture Packer



Office Suite




The database is protected by copyright ©hestories.info 2017
send message

    Main page