Your DIRT log is your proof that you have been reading. It should be filled out every day. By filling it out each day, it should NEVER be lost. It should be kept in the binder in the classroom. Because you lost your DIRT log, you will need to choose one option below and complete that assignment outside of class. It should be done in a thoughtful and creative method.
DIRECTIONS: Choose one of the projects below. These projects are to replace the 200 points you lost for not having your DIRT log. Make sure to put enough time, energy, and care into this project to have it count towards helping your reading grade. These projects need to be from books you have read within the past month. Place a check next to the title. You should include this sheet when handing in your Alternate Project.
Write a letter from one character to another character.
This letter should have details about the story and should include thoughts from the character’s point of view. The letter should be typed up and at least one full page.
Make a travel brochure inviting tourists to visit the setting of the book. What types of activities would there be for them to attend?
This travel brochure should included original colored drawings of at least four different activities/places that were important to the story. Each drawing should be accompanied by a neatly written/typed explanation as to how/why it relates to the story.
Make ID cards which belongs to the main characters. Be sure to make the cards look like the cards for that particular state. Include a picture and all information found on and ID card. Don't forget the signature!!
These ID cards can be created on the computer, but the character drawings should be hand drawn and in color. Information added to the cards should give a clear picture of who each character is from the reading. Look at ID cards to get ideas.
Write a song or poem for your story.
Your song or poem must be of some length to be counted. You could choose to write several songs/poems/stanzas/verses focusing on the events in the book or the characters.
Make models of three objects which were important in the book you read. On a card attached to each model, tell why that object was important in the book.
Choose important objects from the story and construct a visual representation of each object. These should not be drawings. You can use any reasonable material to construct your objects. The explanation cards should be typed up and tell how the objects relate to the story.
Create a board game based on events and characters in the book you read. By playing your game, members of the class should learn what happened in the book.
Complete a series of five drawings that show five of the major events in the plot of the book you read. Write captions for each drawing so that someone who did not read the book can understand the illustrations.
Choose five events that happen over the course of the book. Each event should be drawn and colored carefully. The captions can either be neatly written or typed.
Choose an interesting character from your book. Consider the character's personality, likes and dislikes. Decide on a gift for him or her... something he or she would really like and use. Design a greeting card to go along with your gift. In the greeting, explain to your friend from the book why you selected the gift.
The card you create should be hand designed and drawn. You should include a personal message that relates to the character and connects with some event(s) in the book. Your gift can be a drawing or printout but should have some connection with the character and be appropriate for the time/place in which the story is set.
Write a diary that one of the story's main characters might have kept before, during, or after the book's events. Remember that the character's thoughts and feelings are very important in a diary.
Carefully select a character from your story. The diary should have multiple entries of some length. Make sure to use details specific to the story.