-To complete the game, player must assemble the pieces to recreate the original cereal box within the 60 second time limit
**Required items: cereal box
-When the clock starts, player may grab balls and attempt to stack them
-To complete the game, 3 golf balls must be stacked freestanding 1 atop the other within the 60 second time limit, and must remain freestanding for 3 seconds
**Required items: 3 golf balls, level surface Candy elevator
-Place pencils side by side and tie them together at each end with string so that there is several feet of string free
-Penne may touch lips, but may not enter the mouth
-To complete the game, the contestant must hold a spaghetti noodle with the mouth while picking up and holding 6 pieces of penne with it, so they remain concurrently on the spaghetti within the allotted 60 second time limit and remain the way for 3 consecutive seconds
**Required items: 6 pieces of penne pasta, 1 piece of spaghetti, 1 small table
-Cut even peices of string and give each student one and a balloon.
-They blow up balloon and tie to ankle and on go they all try to pop one anothers balloons.
-The last student with a balloon is the winner.
**Required items: string, balloons
-Divide students up into 4 teams.
-One student from each team puts on a t-shirt.
-Members of their team blow up balloons and stuff under the shirt.
-Give students a minute and at the end of minute see who has the largest shirt.
-Give one student a ‘prize’ then read the story. Every right the students hear in the story, they pass the prize one person to the right; every left they hear, they pass the prize one person to the left.
One day the Wright family decided to take a vacation. The first thing they had to decide was who would be left at home since there was not enough room in the Wright family car for all of them. Mr. Wright decided that Aunt Linda Wright would be the one left at home. Of course this made Aunt Linda Wright so mad that she left the house immediately yelling "It will be a right cold day before I return". The Wright family now bundled up the children, Tommy Wright, Susan Wright, Timmy Wright and Shelly Wright and got in the car and left. Unfortunately, as they turned out of the driveway someone had left a trash can in the street so they had to turn right around and stop the car. They told Tommy Wright to get out of the car and move the trash can so they could get going. Tommy took so long that they almost left him in the street. Once the Wright family got on the road, Mother Wright wondered if she had left the stove on. Father Wright told her not to worry he had checked the stove and she had not left it on. As they turned right at the corner, everyone started to think about other things that they might have left undone. No need to worry now, they were off on a right fine vacation. When they arrived at the gas station, Father Wright put gas in the car and then discovered that he had left his wallet at home. So Timmy Wright ran home to get the money that was left behind. After Timmy had left, Susan Wright started to feel sick. She left the car saying that she had to throw up. This of course got Mother Wright's attention and she left the car in a hurry. Shelly Wright wanted to watch Susan get sick, so she left the car too. Father Wright was left with Tommy Wright who was playing a game in the backseat. With all of this going on Father Wright decided that this was not the right time to take a vacation, so he gathered up all of the family and left the gas station as quickly as he could. When he arrived home, he turned left into the driveway and said "I wish the Wright family had never left the house today! Right?”
**Games that do not require any supplies
-Two people in the group start as “Jokers”
-The rest of the group become “The Immobile Bovine” and must lay down on their backs
-The Jokers walk from Bovine to Bovine trying to make them laugh without touching them
-Once a Bovine laughs, they become a joker
-The game ends when there are only two Bovine left – they will be the Jokers the next round
Ah So Koh
-Have all students sit in a circle and teach them the three commands and movements, Ah, So and Koh
-Ah! – Say “Ah!” loudly and put your left or right hand across your forehead in a saluting motion, fingers pointed at the person next to you
-Koh! – Say “Koh!” loudly and put your arms together in a clapping motion in front of you and point to anyone in the circle
-Phrases always go in order. If a person makes a mistake, they are out of the circle and the students close up the hole and begin again with “Ah!”
-Each time a student makes a mistake to get out, all remaining members of the circle put one hand in the middle with thumbs up and shout, “You’re outta’ here!” like a baseball umpire
-Play continues until only 3 students are left