Write names using capitals, linked to Rumplestilskin
Sequence familiar stories into the correct order- identify beginning, middle and end
Understand and use descriptive language eg to draw characters described, and to describe characters for others to draw
Read and roleplay linked to animal stories eg Perfect Pet Shop, Haircuts for the Woolseys, Shark in the Park, Mog and the vet, Tiger that Came to Tea, Selfish Crocodile, Think of and Eel, Mr Gumpy’s outing.
40-60: Beginning to use mathematical names for ‘solid’ 3D shapes and ‘flat’ 2D shapes, and mathematical terms to describe shapes.
Selects a particular named shape
Order two or three items by weight or capacity
Estimates how many objects they can see and checks by counting them
Animal versions of ‘10 green bottles’
Teach shape names, shape hunt, shape games
Play with balance scales, talk, explain weight
UNDERSTANDING THE WORLD40-60:
Completes a simple program on a computer.
Uses ICT hardware to interact with age-appropriate computer software.
Know about similarities and differences in relation to places, objects, materials and living things
Make observations of animals and plants and explain why some things occur and talk about changes